Assassin´s Creed 2: Parche para correguir los problemas ya en Europa
Publicado por: Pablo el 9 diciembre , 2009 | 1:34 pm | Este post ha sido visto 32 veces
Seguro a medida que has jugado a Assassin´s Creed 2, habrás conseguido algunos glitches y bugs, pero por el momento Ubisoft ha podido corregirlos con este nuevo parche para PS3 que ha salido hoy en Europa y saldrá para Norteamerica un poco después este mismo día y que elimina los siguiente problemas:
Glyph
After the player has resolved a glyph (when the unlock code message appears), if the player presses A and B (for 360, X and O on PS3) repeatedly and quickly, the video will appear in full screen, and he will get stuck in “the truth menu”.
Fast Travel
Some feedback states that Ezio loses the ability to interact with the fast travel stations.
Free roaming/Parkour
In extremely rare occasions a bug allows Ezio to walk on air.
Auditore Cape
When first equipping or re-equipping the Auditore cape, users in the Villa become notorious even if the cape description says otherwise.
Altaïr’s armour
While wearing Altair’s armour the game crashes when performing multiple consecutive double assassinations.
Toscana
The game occasionally crashes if the player dies in Toscana, the player is stuck in the animus loading screen.
Water
Ezio and NPCs may get stuck beneath map if pushed in water.
Animus Loading Screen
There were reports of the game crashing while the player is in the Animus loading screen
Fixed: Mission specific issues
Sequence 05 Mission 01
The game froze after completing the mission and following certain steps.
Sequence 06 Mission 02
An extremely rare issue could make the game freeze while Ezio is fighting the guards.
Sequence 07 Mission 02
Sometimes the civilians knocked down by Rosa could “float”.
Sequence 07 Mission 07
When the user is in an open conflict, under specific situations the game crashed.
Sequence 08 “Venezia”
If a player desynchronises during the flying machine sequence, the player sometimes spawned near Leo’s workshop and not on the tower.
Secret Location: “Vizitatione”
The user remains stuck after locking onto the agile guard with the gun.
Sequence 11 Mission 05
The user cannot continue gameplay after quitting and loading the game. They are stuck in the hideout.
Sequence 14 Mission 02
The user falls through the texture if he is hit with rocks by the guards while climbing
Sound enhancement:
5.1 LPCM support
| Imprimir artículo | Este artículo fue publicado por Pablo el 9 diciembre 2009 a las 13:34 pm, y está archivado en Noticias PS3. Sigue las respuestas a esta entrada a través de RSS 2.0. Puedes dejar un comentario o enviar un trackback desde tu propio sitio. |













hace 8 meses
Muy interesante este parche… Impresionante blog!
hace 8 meses
Gracias FaIl, estamos buscando colaboradores… por si te interesa…
Salu2